“Power is within the beholder, and behold, power is now through the Games of
the Gods that all of you gifted one's control.” “All of us?” “Yes, all throughout this
planet Earth there are 177,000 who are immensely gifted in the games that the ...
Author: M. J. Manley
Publisher: Strategic Book Publishing Rights Agency
Games of the Gods, The Mythological Greek Ancient Gods, employ The Youth Video Gamers to fight The Diabolic and Sinister Zoombies, Deadly Spiritual Demons that have burst out of transport waves of the Earth’s Atmospheric Spheres to corrupt the minds of humans. The youthful Video Gamers use their incredible skills, controlling their Joy Stick to a Live War-time Video Battle with Gaming Applications. The Greek Gods, through their Portals on Earth, employ youth throughout the world to FIGHT and KILL their Enemies. Humans were given the ability by the Gods to expertly control the Video Games from implants into their DNA made untold ages ago from The Fox-47, which was placed in the Gene Cell Genome, knowing one day the Gods would return to save Mother Earth. The War of the Galaxy/Gamers begins. Games of the Gods is the second novel in the Gene Factor trilogy. When the implants in the Human Genome, the FOX-47 genetic cell factor that was placed into Man’s DNA awakens, the Gods return into their Portals on Earth to direct the youth who will fight through Video War Technology to kill the enemy. Following the first novel, The Gene Factor; this second book explores the ancient mystery – that Mankind was visited by Alien Gods millions of years ago – and those Gods implanted into the Genome of the DNA the skills to fight Deadly Forces that would be needed one day on Earth. That Day Has Arrived in the novel Games of the Gods.
Type: BOOK - Published: 2016-01-20 - Publisher: Strategic Book Publishing Rights Agency
Games of the Gods, The Mythological Greek Ancient Gods, employ The Youth Video Gamers to fight The Diabolic and Sinister Zoombies, Deadly Spiritual Demons that have burst out of transport waves of the Earth’s Atmospheric Spheres to corrupt the minds of humans. The youthful Video Gamers use their incredible skills,
Type: BOOK - Published: 2013-08-15 - Publisher: Stillpoint/Athena
A deeply thoughtful, deeply irreverent look at the mythology of play, Gods and Games ties together Joseph Campbell's approach to myth and religion with Johan Huizinga's view of our species as Homo ludens — "Man the Game-player" — which suggests that play is a central aspect of the human spirit
Type: BOOK - Published: 1998-01-01 - Publisher: Courier Corporation
Episodes from the lives of Galileo, Fermat, Pascal, and others illustrate this fascinating account of the roots of mathematics. Features thought-provoking references to classics, archaeology, biography, poetry. 1962 edition.
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading
Type: BOOK - Published: 2014-01-13 - Publisher: World Scientific
Over a period of several centuries, the academic study of risk has evolved as a distinct body of thought, which continues to influence conceptual developments in fields such as economics, management, politics and sociology. However, few scholarly works have given a chronological account of cultural and intellectual trends relating to