The Locales Framework

There are numerous stories we could all tell of the ingenious work-arounds we've developed to make something do what we want it to; or the enormous amount of time we've spent trying to find out how to make some technology work as we want, e ...

The Locales Framework

The Locales Framework

So much technology works, not by good design or by being a good fit to purpose, but because people make it work because they have to for some reason. We humans are incredibly creative and resourceful when it comes to getting something done. There are numerous stories we could all tell of the ingenious work-arounds we've developed to make something do what we want it to; or the enormous amount of time we've spent trying to find out how to make some technology work as we want, e.g., trying to find out how to turn off auto-editing commands in a word processing package when all we want is for it to 'do what we tell it'. A good example of this principle was what motivated me to switch from neural networks to the area of Computer Supported Cooperative Work (CSCW) for my PhD research. I had undertaken a case study looking at the deployment of a multi-million dollar health information system throughout a hospital network.

More Books:

The Locales Framework
Language: en
Pages: 242
Authors: G. Fitzpatrick
Categories: Computers
Type: BOOK - Published: 2013-06-29 - Publisher: Springer Science & Business Media

So much technology works, not by good design or by being a good fit to purpose, but because people make it work because they have to for some reason. We humans are incredibly creative and resourceful when it comes to getting something done. There are numerous stories we could all
1998 Australasian Computer Human Interaction Conference, OzCHI '98
Language: en
Pages: 350
Authors: Ergonomics Society of Australia. Computer-Human Interaction Special Interest Group
Categories: Computers
Type: BOOK - Published: 1998 - Publisher: IEEE Computer Society

Partial Contents: Designing Effective Navigation for Photo-Realistic VR Environments; Supporting 3D Warping Visual Feedback for Virtual Reality; Authoring Communicating Agents in Virtual Environments; Cooperative Agents & Recognition Systems (CARS) for Drivers & Passengers; Teamwork Constructs in Architectural Design; Sharing Human-Computer Interaction & Software Engineering Design Artifacts; The Effects of Graph
Awareness Systems
Language: en
Pages: 492
Authors: Panos Markopoulos, Wendy Mackay
Categories: Computers
Type: BOOK - Published: 2009-06-22 - Publisher: Springer Science & Business Media

Includes contributions by some leading authorities in the field of Awareness Systems
A Virtual Environment Framework For Software Engineering, 2nd Edition
Language: en
Pages: 255
Authors: Stephen Dossick
Categories: Computers
Type: BOOK - Published: 2011-07-15 - Publisher: Editions Artisan Devereaux

How do you conquer the problem of scaling software development to hundreds or thousands of simultaneous workers using thousands or hundreds of thousands of project artifacts during the course of development of a software product? In A Virtual Environment Framework for Software Engineering, we illustrate how Columbia University researchers developed
Oxford Handbook of Internet Psychology
Language: en
Pages: 508
Authors: Adam Joinson
Categories: Computers
Type: BOOK - Published: 2007-04-12 - Publisher: Oxford University Press

Over one billion people use the Internet globally. Psychologists are beginning to understand what people do online, and the impact being online has on behaviour. It's making us re-think many of our existing assumptions about what it means to be a social being. For instance, if we can talk, flirt,

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