There are numerous stories we could all tell of the ingenious work-arounds we've developed to make something do what we want it to; or the enormous amount of time we've spent trying to find out how to make some technology work as we want, e ...
More Books:
Language: en
Pages: 242
Pages: 242
So much technology works, not by good design or by being a good fit to purpose, but because people make it work because they have to for some reason. We humans are incredibly creative and resourceful when it comes to getting something done. There are numerous stories we could all
Language: en
Pages: 350
Pages: 350
Partial Contents: Designing Effective Navigation for Photo-Realistic VR Environments; Supporting 3D Warping Visual Feedback for Virtual Reality; Authoring Communicating Agents in Virtual Environments; Cooperative Agents & Recognition Systems (CARS) for Drivers & Passengers; Teamwork Constructs in Architectural Design; Sharing Human-Computer Interaction & Software Engineering Design Artifacts; The Effects of Graph
Language: en
Pages: 492
Pages: 492
Includes contributions by some leading authorities in the field of Awareness Systems
Language: en
Pages: 255
Pages: 255
How do you conquer the problem of scaling software development to hundreds or thousands of simultaneous workers using thousands or hundreds of thousands of project artifacts during the course of development of a software product? In A Virtual Environment Framework for Software Engineering, we illustrate how Columbia University researchers developed
Language: en
Pages: 508
Pages: 508
Over one billion people use the Internet globally. Psychologists are beginning to understand what people do online, and the impact being online has on behaviour. It's making us re-think many of our existing assumptions about what it means to be a social being. For instance, if we can talk, flirt,